I recently started playing Satisfactory. A game all about automation, efficiency, and reiterative improvement. You land on an alien planet and must begin gathering resources to […]
People tend to find themselves doing daily, repetitive tasks that they find annoying or just take some time to do. Finding the most appropriate way to […]
The best way to improve stability and confidence in the programs we develop is to test what matters responsibly. This post analyzes what that means and how to do so effectively.